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Added a blog entry "Fine Gems"
  An exciting new package arrived on my doorstep this week: a copy of Best of Game Programming Gems, edited by my friend Mark DeLoura. I've contributed many gems to this series over the years, and I e
June 12 9:42 AM
  • Best of Game Programming Gems
  • Game Programming Gems 6 (Book & CD-ROM) (Game Development Series)
  • Game Programming Gems 5
  • Michael Abrash's Graphics Programming Black Book
  • More Exceptional C++
June 12 9:32 AM
  In good API design, one specifies unchangeable data that's passed by pointer as const:      void foo( const Stuff* pConstantStuff );   The compiler will guarantee that the "Stuff" pointed to by pCon
June 05 10:28 AM
Added a blog entry "BoostCon 2008"
  I spent the week of May 5-9 in Aspen, Colorado attending BoostCon. BoostCon is all about Boost, a collection of free portable C++ source code libraries.   This is the second year of the conference.
May 29 9:22 AM
Added a blog entry "Gamefest 2008 is Coming"
  Put it on your calendar: July 22-23 in Seattle. Gamefest is coming! If you've been to Gamefest in the past, you already know it's the ultimate place to get the latest and greatest information on cre
May 01 10:07 AM
Added a blog entry "I Hate to Wait"
  I admit to a certain fondness for first person shooters. I got hooked on Half-Life, but it was the Halo series that really put me over the edge. I particularly enjoy multiplayer fragfests. Most sess
April 18 1:07 PM
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